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Mar 22, 2020

Business Game and Engagement – Part 1

Benefits of Game-based Learning and Profiling Since 2013 spending on organizational leadership training in the US alone has been consistently exceeding $2 billion annually. According to a study by Training…

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Mar 17, 2020

Online Leadership Training

Going fully online with your training In view of the current global health challenges and the changing development needs of globalized organizations, switching to fully online leadership training programs seems…

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Flow benefits

Mar 9, 2020

Benefits of Flow

Defining Flow One of the founding fathers of positive psychology, Mihaly Csikszentmihalyi, focused his research on creativity and happiness. His research has shown that, regardless of context, culture, age, gender or education, when people…

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Feb 14, 2020

Flow Map as a Management Tool – Part 1

The Missing Engagement The purpose of this article is to introduce the “Flow map,” or the “map of everyday experience” as Mihaly Csikszentmihalyi calls it in his book “Good Business: Leadership,…

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earn FLIGBY's game-based profiling by getting to know the simulation's experience-based learning schema

Feb 4, 2020

Game-based Profiling

A methodology of establishing leadership skill profile using gameplay data The mission of the serious game FLIGBY is to identify, measure, and help develop leadership skills by using sophisticated game-based…

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Jan 28, 2020

Teaching Blue Ocean

Strategy and Leadership The FLIGBY lab was contacted recently by one of our North American academic partners to find a way for using FLIGBY teaching Blue Ocean concept. Since FLIGBY was used already…

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Jan 21, 2020

What Do You Learn in Business Simulations?

FLIGBY’s Leadership Topics Leadership or business simulation is a dynamic computer-based experience, allow us to practice personal and organizational strategies in a risk-free and motivating learning environment. They are highly…

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Winery simulation

Jan 14, 2020

Winery Simulation

Why Winery? Why did we choose a Californian winery as the venue of FLIGBY simulation? First of all, we needed a good story which was able to capture people’s imagination…

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