Video game like learning experience in interactive movie format
Understanding the added value of Flow in business
Learning and practicing visionary leadership characteristics
Personal and group feedback based on benchmark database
In the movie-like virtual reality you are charged with leading a Board
made up of 8 pretty sophisticated individuals.
She is opportunistic with flexible ethics – an ambitious player and a survivor.
WATCH INTRODUCTION >>
Often difficult to deal with, he is highly respected in the industry for quality winemaking skills.
He has good, unselfish intentions, knows about Flow and wants to foster it in his winery.
TASTING ROOM MANAGER
She’s a warm, caring, jovial, and slightly gossipy grandmother type.
She doesn’t feel appreciated, is over-worked and underpaid.
PR AND EVENTS MANAGER
He is independent and prefers to do things in his own way.
He is a lonely, workaholic widower who comes across as tense, reserved and uncommunicative.
He is frustrated because he doesn’t feel empowered.
FLIGBY gamifies leadership development making the players focused, agile and real experimenter.
During the gameplay, decisions and their individual, business and organizational impacts are evaluated.
Players are given quantified feedback on the current state of their skills at the end of the gameplay.
FLIGBY shows decision-makers how to foster Flow and use its psychic energy.