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Sep 1, 2020

Diversity and Inclusion in Experiential Learning

Good for Business Diversity of perspectives and inclusive workplace culture are simply good for business. According to Josh Bersin, employee diversity leads to better business results because “companies that embrace…

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Apr 26, 2020

Why-How-What: Defining FLIGBY’s Mission

Explaining FLIGBY based on Simon Sinek’s “Start with Why” approach “Why-How-What” is Simon Sinek‘s idea about understanding the purpose of a product or a service. He introduced this framework as…

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Mar 30, 2020

Business Game and Engagement – Part 2

Business Game and Engagement – for Part 1 click here Engagement and Flow Game-based learning improves focus and attention because it is often associated with the experience of the mental…

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Mar 17, 2020

Online Leadership Training

Going fully online with your training In view of the current global health challenges and the changing development needs of globalized organizations, switching to fully online leadership training programs seems…

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Flow benefits

Mar 9, 2020

Benefits of Flow

Defining Flow One of the founding fathers of positive psychology, Mihaly Csikszentmihalyi, focused his research on creativity and happiness. His research has shown that, regardless of context, culture, age, gender or education, when people…

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earn FLIGBY's game-based profiling by getting to know the simulation's experience-based learning schema

Feb 4, 2020

Game-based Profiling

A methodology of establishing leadership skill profile using gameplay data The mission of the serious game FLIGBY is to identify, measure, and help develop leadership skills by using sophisticated game-based…

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Jan 28, 2020

Teaching Blue Ocean

Strategy and Leadership The FLIGBY lab was contacted recently by one of our North American academic partners to find a way for using FLIGBY teaching Blue Ocean concept. Since FLIGBY was used already…

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Winery simulation

Jan 14, 2020

Winery Simulation

Why Winery? Why did we choose a Californian winery as the venue of FLIGBY simulation? First of all, we needed a good story which was able to capture people’s imagination…

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