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Diversity, Equity and Inclusion in Experiential Learning
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Diversity, Equity and Inclusion in Experiential Learning

September 1, 2020
Diversity and inclusion, Good business
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Good for Business Diversity of perspectives and inclusive workplace culture is simply good for business. According to Josh Bersin, employee diversity leads to better business results because [...]
How to “Blend” when Experiential Learning Model is Needed
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How to “Blend” when Experiential Learning Model is Needed

May 20, 2020
blended learning, fligby, Interactive movie, Simulations
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Implementing an experiential learning model with simulation What percentage of the knowledge you need to do your job is stored in your mind? The answer to that question in 1986 was approximately [...]
Why-How-What: Defining FLIGBY’s Mission
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Why-How-What: Defining FLIGBY’s Mission

April 26, 2020
fligby, Flow-promoting leadership, Leadership skills
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Explaining FLIGBY based on Simon Sinek’s “Start with Why” approach “Why-How-What” is Simon Sinek‘s idea about understanding the purpose of a product or a service. He introduced [...]
Flow-promoting Leadership
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Flow-promoting Leadership

April 20, 2020
Flow-promoting leadership, Good business
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The Basics: Csikszentmihalyi’s “Good Business” Idea Flow-promoting leadership is wanted: while most people enjoy working when it provides Flow, too few jobs are designed to make Flow possible. [...]
Engagement in Learning- Part 2
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Engagement in Learning- Part 2

March 30, 2020
Engagement, fligby, Simulations
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Engagement in Learning – for Part 1, click here Engagement and Flow Game-based learning improves focus and attention because it is often associated with the experience of the mental state [...]
Engagement in Learning – Part 1
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Engagement in Learning – Part 1

March 22, 2020
Engagement, Interactive movie, Simulations
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Benefits of Game-based Learning and Profiling Since 2013 spending on organizational leadership training in the US has consistently exceeded $2 billion annually. According to a Training Industry, [...]
Benefits of Flow
Zad Vecsey

Benefits of Flow

March 9, 2020
Flow-promoting leadership, Leadership
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Defining Flow One of the founding fathers of positive psychology, Mihaly Csikszentmihalyi, focused his research on creativity and happiness. His research has shown that, regardless of context, [...]
Flow map as a Management Tool – Part 2
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Flow map as a Management Tool – Part 2

February 21, 2020
Flow-promoting leadership, Positive psychology
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Flow Map as a Management Tool – Part 1 How Map of Everyday Experience (Flow Map) is presented in FLIGBY The different states of mind can be effectively assessed through the Flow map and [...]
Flow Map as a Management Tool – Part 1
reszeght

Flow Map as a Management Tool – Part 1

February 14, 2020
Flow-promoting leadership, Leadership, Positive psychology
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The Missing Engagement The purpose of this article is to introduce the “Flow map,” or the “map of everyday experience,” as Mihaly Csikszentmihalyi calls it in his book [...]
Game-based Profiling
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Game-based Profiling

February 4, 2020
fligby, Interactive movie, Leadership skills
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A methodology of establishing leadership skill profile using gameplay data ALEAS’ first business simulation was released in 2002 and modeled on a “shabby old countryside” restaurant with [...]
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