Implementing an experiential learning model with simulation What percentage of the knowledge you need to do your job is stored in your mind? The answer to that question in 1986 was approximately [...]
Explaining FLIGBY based on Simon Sinek’s “Start with Why” approach “Why-How-What” is Simon Sinek‘s idea about understanding the purpose of a product or a service. He introduced [...]
The Basics: Csikszentmihalyi’s “Good Business” Idea Flow-promoting leadership is wanted: while most people enjoy working when it provides Flow, too few jobs are designed to make Flow possible. [...]
Engagement in Learning – for Part 1, click here Engagement and Flow Game-based learning improves focus and attention because it is often associated with the experience of the mental state [...]
Defining Flow One of the founding fathers of positive psychology, Mihaly Csikszentmihalyi, focused his research on creativity and happiness. His research has shown that, regardless of context, [...]
Flow Map as a Management Tool – Part 1 How Map of Everyday Experience (Flow Map) is presented in FLIGBY The different states of mind can be effectively assessed through the Flow map and [...]
The Missing Engagement The purpose of this article is to introduce the “Flow map,” or the “map of everyday experience,” as Mihaly Csikszentmihalyi calls it in his book [...]
The Role of Business in Society Professor Csikszentmihalyi’s Good Business is more than a bestseller book. It’s instead a guide for anyone who values the positive contributions of [...]