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Mar 22, 2020

Business Game and Engagement – Part 1

Benefits of Game-based Learning and Profiling Since 2013 spending on organizational leadership training in the US alone has been consistently exceeding $2 billion annually. According to a study by Training…

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earn FLIGBY's game-based profiling by getting to know the simulation's experience-based learning schema

Feb 4, 2020

Game-based Profiling

A methodology of establishing leadership skill profile using gameplay data The mission of the serious game FLIGBY is to identify, measure, and help develop leadership skills by using sophisticated game-based…

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FLIGBY Leadership Skills

Jan 7, 2020

FLIGBY Leadership Skills

Developing leadership competencies by serious games The mission of the serious game FLIGBY is to identify, measure, and help develop leadership skills that, if applied, would help create a Flow-promoting…

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interactive movie

Dec 17, 2019

Interactive movie in Leadership Development

Serious Games as Innovative Learning Solutions The educational interactive movie is a genre of serious gaming. Serious Games are typically online applications that make use of the mechanisms of video…

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