Defining Flow One of the founding fathers of positive psychology, Mihaly Csikszentmihalyi, focused his research on creativity and happiness. His research has shown that, regardless of context, [...]
Flow Map as a Management Tool – Part 1 How Map of Everyday Experience (Flow Map) is presented in FLIGBY The different states of mind can be effectively assessed through the Flow map and [...]
The Missing Engagement The purpose of this article is to introduce the “Flow map,” or the “map of everyday experience,” as Mihaly Csikszentmihalyi calls it in his book [...]
Real Training, Real Learning The leadership training business realized the benefits of using simulation and has been a keen adopter of these applications since the early years of the Internet [...]
A methodology of establishing leadership skill profile using gameplay data ALEAS’ first business simulation was released in 2002 and modeled on a “shabby old countryside” restaurant with [...]
Strategy and Leadership The FLIGBY lab was contacted recently by one of our North American academic partners to find a way for using FLIGBY teaching Blue Ocean concept. Since FLIGBY was used [...]
FLIGBY’s Leadership Topics Leadership or business simulation is a dynamic computer-based experience that allows us to practice personal and organizational strategies in a risk-free and [...]
Why Winery? Why did we choose a Californian winery for the FLIGBY simulation? First, we needed a good story that captured people’s imagination. That’s essential for creating an immersive [...]
Developing leadership competencies through serious games The serious game FLIGBY aims to identify, measure, and help develop leadership skills that, if applied, would help create a Flow-promoting [...]
- 12